X is a DirectX model image file used by DirectX technology which is for 3D graphics rendering in games. The file format specifies 3D object structures for meshes, textures, animations, and objects.
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A DAE file is a digital asset exchange file format that is used for exchanging data between interactive 3D applications. This file format is based on the COLLADA (COLLAborative Design Activity) XML schema which is an open standard XML schema for the exchange of digital assets among graphics software applications. It has been adopted by ISO as a publicly available specification, ISO/pAS 17506.
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